Dots and Boxes AI
Alpha-beta pruning AI for Dots and Boxes, built for a multi-agent systems class.
| Project date | March 2017 |
| Context | Multi-Agent Systems Class (UFRPE) |
| Languages | Python |
| Collaboration | Group |
This project is an implementation of the alpha-beta pruning algorithm for the game of Dots and Boxes. The code is on GitHub, and there will be a online demo of the AI.
This post is licensed under CC BY 4.0 by the author.
