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Dots and Boxes AI

Alpha-beta pruning AI for Dots and Boxes, built for a multi-agent systems class.

  
Project dateMarch 2017
ContextMulti-Agent Systems Class (UFRPE)
LanguagesPython
CollaborationGroup

This project is an implementation of the alpha-beta pruning algorithm for the game of Dots and Boxes. The code is on GitHub, and there will be a online demo of the AI.

Dots and Boxes AI

This post is licensed under CC BY 4.0 by the author.